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authorLaurent Bercot <ska-skaware@skarnet.org>2016-10-14 17:07:56 +0000
committerLaurent Bercot <ska-skaware@skarnet.org>2016-10-14 17:07:56 +0000
commita1933bd1847951b959016f59ee744d1b18a00142 (patch)
tree42392f2df048defd712fa12d290bf84a7a77df6d /src/librandom/badrandom_here.c
parenteaf9404b22bba7be5092672144b867380c602beb (diff)
downloadskalibs-a1933bd1847951b959016f59ee744d1b18a00142.tar.xz
Clean up and modernize librandom.
Correct random number generation has historically been suprisingly painful to achieve. There was no standard, every system behaved in a subtly different way, and there were a few userland initiatives to get decent randomness, all incompatible of course. The situation is a bit better now, we're heading towards some standardization. The arc4random() series of functions is a good API, and available on a lot of systems - unfortunately not Linux, but on Linux the new getrandom() makes using /dev/random obsolete. So I removed the old crap in librandom, dropped EGD support, dropped dynamic backend selection, made a single API series (random_* instead of goodrandom_* and badrandom_*), added an arc4random backend and a getrandom backend, and defaulted to /dev/urandom backed up by SURF in the worst case. This should be much smaller and logical. However, it's a major API break, so the skarnet.org stack will be changed to adapt.
Diffstat (limited to 'src/librandom/badrandom_here.c')
-rw-r--r--src/librandom/badrandom_here.c40
1 files changed, 0 insertions, 40 deletions
diff --git a/src/librandom/badrandom_here.c b/src/librandom/badrandom_here.c
deleted file mode 100644
index c7d2992..0000000
--- a/src/librandom/badrandom_here.c
+++ /dev/null
@@ -1,40 +0,0 @@
-/* ISC license. */
-
-/* MT-unsafe */
-
-#include <skalibs/sysdeps.h>
-#include <skalibs/config.h>
-#include <skalibs/unisurf.h>
-#include "random-internal.h"
-
-#ifdef SKALIBS_EGD
-
-# include <skalibs/unirandomegd.h>
-
-# ifdef SKALIBS_HASDEVURANDOM
-
-# include <skalibs/unirandomdev.h>
-
-rrandom badrandom_here = { { { UNIRANDOM_REGISTER_DEVURANDOM(), 3 }, { UNIRANDOM_REGISTER_HASEGD(), 3 }, { UNIRANDOM_REGISTER_SURF(), 3 } }, 3 } ;
-
-# else
-
-rrandom badrandom_here = { { { UNIRANDOM_REGISTER_HASEGD(), 3 }, { UNIRANDOM_REGISTER_SURF(), 3 }, { UNIRANDOM_ZERO, 3 } }, 2 } ;
-
-# endif
-
-#else
-
-# ifdef SKALIBS_HASDEVURANDOM
-
-# include <skalibs/unirandomdev.h>
-
-rrandom badrandom_here = { { { UNIRANDOM_REGISTER_DEVURANDOM(), 3 }, { UNIRANDOM_REGISTER_SURF(), 3 }, { UNIRANDOM_ZERO, 3 } }, 2 } ;
-
-# else
-
-rrandom badrandom_here = { { { UNIRANDOM_REGISTER_SURF(), 3 }, { UNIRANDOM_ZERO, 3 }, { UNIRANDOM_ZERO, 3 } }, 1 } ;
-
-# endif
-
-#endif