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/* ISC license. */
#include <skalibs/uint16.h>
#include <skalibs/uint32.h>
#include <skalibs/socket.h>
int socket_connect4_u32 (int s, uint32 ip, uint16 port)
{
char pack[4] ;
uint32_pack_big(pack, ip) ;
return socket_connect4(s, pack, port) ;
}
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