/* ISC license. */ #include #include "avlnode-internal.h" uint32_t avlnode_rotate (avlnode *s, uint32_t max, uint32_t i, int h) { uint32_t j = s[i].child[!h] ; s[i].child[!h] = s[j].child[h] ; s[j].child[h] = i ; if (s[j].balance * avlnode_sfromu(h) < 0) s[i].balance = s[j].balance = 0 ; else s[j].balance = avlnode_sfromu(h) ; (void)max ; return j ; }